![]() It’s a strange approach to what is normally a very slow moving game and personally, very off-putting. It’s just another dynamic that needs to be mastered to get the best results every time.Īnd while XCOM 2 encourages players to move as slowly as possible, many missions now have timers associated with them. Sharpshooters wield sniper rifles with a preference of giving high damage from long distances, where Rangers prefer close combat situations. It’s incredibly satisfying and very tactical.Īfter a rookie is ready to receive a promotion they are able to take on a specialist class, deepening the strategic approaches needed for many missions. This ambush sees enemies run for cover, setting up numerous Overwatch kills. You can set up spectacular takedowns, surrounding a group with a team on Overwatch (a status that lets soldiers shoot on movement), using one final soldier to open fire. Under Concealment, there are great opportunities to flank or ambush the enemy. Being concealed basically makes you invisible to the enemy, unless a soldier is foolish enough to walk into the line of sight of an alien unit, which are outlined for the sake of convenience. Go slow.Ī new addition to XCOM 2 is Concealment, a stealth mode that is regularly applied when you start a mission. XCOM 2 has permadeath, and so, a bit like the Fire Emblem games, these characters are such precious resources that you want to protect them, and because you want to protect them, when they die it really hits home. With two aliens waiting at the top floor of the building, my eagerness to explore saw a relentless chain reaction that resulted in four members of my team returning as ‘Gravely Wounded’. I got arrogant, and sent a rookie soldier into a building that was still hidden under the fog of war (the shroud around the battlefield that means it’s only possible to see alien foes if they’re in your unit’s line of sight). There was one mission that may have resulted in a few sleepless nights. But nothing can compare to the guilt you feel when they are put in danger due to your negligence or poor strategy. There’s a feeling of pride when they connect a difficult shot, and disappointment when they miss a target that should have been easily hit. It’s remarkable how quickly a connection is formed between the player and their units. The recruits of XCOM are the squad that carries out these missions, and through their experience on the battlefield they level up, growing in capabilities and skills. Every mission has specific objectives, such as eliminating all enemy units or reaching an objective. As a turn-based tactics based video game, the player takes the role of the commander, and is essentially the brains of every operation. XCOM’s gameplay structure hasn’t deviated that much from its predecessor. Related reading: Matt’s review of XCOM: Enemy Unknown on the Apple iPad. the player, it’s then up to the XCOM organisation to work as a rebellion fighting against the alien regime. Earth is under control of the ADVENT agency, run by the aliens that invaded Earth in the previous game. XCOM 2 takes place 20 years after the events of Enemy Unknown. ![]()
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